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The WWW Backgammon Page

The first backgammon page on the web. Online since 1994. (History)
Please choose the mirror site nearest to you: Home site (UK) | Japan


Welcome to the WWW Backgammon Page! In here I've tried to include pointers to all of the most popular backgammon resources on the Internet Backgammon, as well as lots of new material. Any comments or suggestions for improvement to sret1@cam.ac.uk, please.
Major collections at this site:

What's new at this site?


This page has the following sections:

I Basics

Beginners might like to look first at the rules of backgammon (maintained by Tom Keith). There are also Italian and German translations of these rules available.

The newsgroup for backgammon lovers is rec.games.backgammon. Tom Keith has an archive of some of the best postings over the years.

Tom Keith has lots of other good stuff at his Backgammon Galore! site, including a backgammon dictionary, with definitions of lots of common terms and jargon. CyberArts and Funcom both have some notes about strategy.

I have a page of backgammon suppliers.

I have a page of other games which can be played on a backgammon board.

II Playing Backgammon on the Internet

The most important thing every internet backgammon player should know is how to play other people over the internet. There are now lots of backgammon servers which enable you to do this. I can't review them all here, but I have a list of them on another page. (A lot of them have other games too).

The original backgammon server was FIBS -- the First Internet Backgammon Server, developed by Andreas Schneider. It's free, and there are players of all standards there, from beginners to experts (including computers). Read the FIBS web page for more information, including a guide for new players. The FIBS address is telnet fibs.com 4321. Read about graphical interfaces for FIBS if you don't like playing with O's & X's.

(Don't mail me if you have problems with FIBS; sorry, but I won't answer. I am not the maintainer of FIBS, and I don't know how to use your computer. If you still can't get in after reading the guide, contact your sysadmin or service provider).

European users might have trouble connecting to FIBS because there's too much lag across the Atlantic. You can try connecting via the Norwegian Connection, set up by Eirik Pedersen, which routes you to FIBS via Norway. This is usually much faster. To use this service, telnet ra.pvv.ntnu.no 4321 instead of telnetting directly to FIBS.

There are also two FIBS-compatible servers (so any FIBS client should be able to use them): NOBS in the US (telnet nobs.mi.org 4321), and melBG in Australia (telnet melbg.org 4321). See Lou Poppler's Web page and the Melbourne Backgammon Club page for more information.

Kit and Sally Woolsey have kindly volunteered to pay the running costs of FIBS out of their own pockets. It costs about US$500 per month. If you have enjoyed FIBS and want to help them with the cost, contact Kit at kwoolsey@netcom.com.

Many commercial servers have started up recently. The largest is CyberArts's Games Grid. Their server is only available to Windows 95 & NT users. Their client software is much prettier than the FIBS clients, and they offer daily tournaments, expert lessons, etc. They charge US$10 per month, or US$80 per year. Guests can play for free but are unrated.

Netgammon is another commercial server for Windows users. It costs US$50 per year.

You can also play by e-mail, using Richard Rognlie's Play-By-eMail server which knows about lots of games including backgammon.

There are also computer programs called HC-Gammon, Motif Backgammon and Ian's Backgammon which you can play against on the Web.

These are only the main servers dedicated to backgammon. There are lots of other servers which have backgammon as one of many games.

There are lots of tournaments on the various backgammon servers. Keep an eye on the newsgroup and on the various servers' home pages.

Kevin Bastian has an explanation of the FIBS rating formula. Also François Hochedé and James Eibisch have both written rating calculators (in Javascript) so you can see how many points you're risking before you start a match.

III Computer Programs

There are two leading programs which are about equal to the best human players. They are Jellyfish and Snowie. Snowie comes in two versions, at US$100 & US$380. Jellyfish has three versions, at US$35, US$100 and US$220, and also a freeware version called Jellyfish Light (full playing strength). For serious students of the game, these are the best tools available today. Don't ask me which of the two plays better or has better features though - I'm not qualified to judge!

These two programs are based on neural network technology: they have learnt just by playing against themselves. The early research on neural network technology in backgammon was conducted by Gerry Tesauro at IBM, and he wrote the first neural network backgammon program, TD-Gammon. He wrote about his work in the academic papers Machine Learning, 8, 257-77 (1992) and Comm. of the ACM, 38, 58-68 (1995) (available online). I also have some discussion about the program from IBM.

Jay Scott has written more about these programs (and about HC-Gammon and Motif Backgammon which I mentioned above and which use slightly different learning methods).

The best of the non-neural net programs is Expert Backgammon by Tom Weaver, for the PC or Mac. You can get e-mail Tom at tomweave@netcom.com.

Shareware and freeware backgammon programs are often weak. The best are perhaps bg15 and MVP Backgammon for Windows (3 and 95/98), Pro Backgammon for Windows 95/98 and NT, and David's backgammon game for Windows and Mac. Other programs with Web pages are Pocket Backgammon 2.2 for the Apple Newton, and various programs for the Psion. I don't know how good these programs are.

There are various other programs which, while not actually playing backgammon, are of interest to backgammon players. Gareth McCaughan has written a program called race3 to work out the right cube action or move in bear-off positions, using an exact calculation. For long bearoffs, or positions with lots of pieces, the calculation rapidly become intractable, so Eric Groleau has written another program, bgout, that performs cubeless rollouts of bear-off positions to give approximate winning percentages. Alternatively, Hugh Sconyers has published various databases allowing you to look up exact winning probabilities in bearoffs and backgames. There are two databases for purchase on CD-ROM, plus two free databases for 4-checker bearoffs and 1-checker races.

I have written a program, based on an idea by Jörg Richter, to turn backgammon positions into pretty boards. Jörg has now written a LaTeX style file for displaying backgammon boards without the need to draw them in Postscript first.

IV Books and Magazines

There are many bad backgammon books and some good ones too. I have reviews of over 20 books on a separate page.

There are also various backgammon magazines and newsletters available. Two of the best are the Flint Area BackgammoNews and Chicago Point, which both contain a mixture of news and articles. The Bibafax (newsletter of the British Isles Backgammon Association) is also good, and has its own web page, as does Norpunkt (the newsletter of the Norwegian Backgammon Federation, in Norwegian).

I also have a page of backgammon suppliers, where you can buy books and magazines.

V Matches

I have some information and links about doubling strategy in matches.

Gamer Café have designed a Chouette Calculator to help keep track of all those cubes and scores (as well as partners, extras etc.).

Greg Ash has an Excel 7 spreadsheet to calculate rating changes for a tournament of 16 people.

One very useful way of learning is to work through annotated matches from experts. Some time ago, Kit Woolsey and Jeremy Bagai played a match, recorded it, and annotated it with the help of the computer program TD-Gammon. There is an HTML version of this match, typeset by Tom Keith, a Postscript version by Jörg Richter, and the original plain text version.

Later Casey Forrest and David Eggert played another match which was annotated by Kit Woolsey and the computer programs Jellyfish and TD-Gammon. Again, there is a Postscript version and a plain text version. William Tallmadge also has a version with evaluations from a newer version of Jellyfish.

The Backgammon by the Bay club in San Francisco also have lots of excellent annotated matches from their club.

Various people have matches in their filespaces, some annotated or partially annotated, some without annotations. My collection contains HTML and plain text versions of thousands (2514 to be precise!) of matches between top FIBS players observed by Mark Damish's program Big_Brother, as well as 300 matches between the computer programs mloner and Jellyfish. Pål Fladsrud has some more matches in his filespace, and I have some FIBS matches in my ftp filespace.

Morten Wang has a collection of positions discussed on the newsgroup.

Kit Woolsey and Hal Heinrich have produced a series of annotated matches for the PC called Matchqiz. You can get a demo match for free.

Carol Joy Cole sells annotated matches.

VI Clubs and Competitions

I have a list of backgammon clubs round the world. (This also contains pointers to national backgammon pages and backgammon clubs' pages). I have information from over 30 different countries.

Bill Davis has contributed a page of advice about how to start up and run your own backgammon club, and also a page with the U.S. tournament rules.

Carol Joy Cole and Chicago Point have a diary of forthcoming tournaments.

I have a list of past winners of major backgammon tournaments.

For tournaments on FIBS, Games Grid and Netgammon, see section 2 above.


THANKS!
This page could not have happened without the contribution of dozens of people, both those who have written resources that I point to, and those who have alerted me to them. I used to try and list them, but there got to be too many for me to keep up with. So instead, I'd just like to thank them all.
© Stephen Turner
University of Cambridge Statistical Laboratory
E-mail: sret1@cam.ac.uk
(FIBS name: Turner)

Page last modified: 10-Oct-01

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