Blunder of the Week!
(8/19/01)

Match to 5. Score Green-White: 2-1





# Ply Move Equity
  1 3 22/4 8/2 61.18%
  2 3 22/4 7/1 60.49% (-0.69%)
* 3 3 22/16 8/2 7/1(2) 55.77% (-5.41%)
  4 2 22/16 13/7(2) 7/1 55.55% (-5.62%)
  5 2 22/16 13/7(2) 8/2 55.26% (-5.91%)
Alert: Blunder (0.262)

Checker play
Well this slick move cost me the match. Since I was behind I thought it more important to keep pressure on those back two checkers by only coming out to the 16pt leaving myselft 7 pips away. Just ask a "craps" player how often 7's come. I should have just taken my winfall roll, moved that back checker out of harm's way, and counted on my midpoint to supply pressure on white's back two checkers. I was almost even in pips after this roll so a race would have been fine. Instead I paid for my mistake with my opponent's 6-1 on the next roll.
Keys to remember: If the race is close, race. Don't hang back to put extra pressure on them when you dont need to.


This file has been generated by Snowie Professional Edition Version 3.0, a product of Oasya SA
Output date: 9:00:24 PM, 8/18/01(Export v2.10)