Blunder of the Week!
(7/08/01)

Match to 3. Score Green-White: 0-0





# Ply Move Equity
  1 3 24/22 23/21 7/5 6/4* 49.95%
  2 3 23/21 7/5 6/4*/2 49.17% (-0.78%)
  3 3 13/11(2) 7/5 6/4* 49.11% (-0.83%)
  4 3 23/21 6/4*(3) 48.96% (-0.98%)
* 8 3 13/9 7/5 6/4* 47.74% (-2.21%)
Alert: Blunder (0.234)

Checker play
On this one I was going for the big play hitting loose and bringing down another builder to make the four pt. This play was entirely too loose and gave my opponent the opportunity for the double hit with a lot of different rolls. The hit is still correct but so is making an anchor and moving another checker up to escape white's inner board.
Keys to remember: Dont overextend yourself (ie. leave ample opportunity for a double hit). Maintain connectivity so that if your loose hit doesnt pan out, you are still in the game.


This file has been generated by Snowie Professional Edition Version 3.0, a product of Oasya SA
Output date: 3:36:24 PM, 7/18/01(Export v2.10)